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This page contains a listing of more involved examples that show APL in action. While they are fully explained, a basic grasp of APL will greatly help you understand them. If these examples are too complex for you, have a look at our [[simple examples]]. | This page contains a listing of more involved examples that show APL in action. While they are fully explained, a basic grasp of APL will greatly help you understand them. If these examples are too complex for you, have a look at our [[simple examples]]. | ||
* [[APL Wiki logo]] | * [[Quine]] — an expression giving itself | ||
* [[APL Wiki logo]] — creating and rendering SVG code | |||
* [[Convex Hull]] — solving a problem that frequently appears in pattern recognition, image processing, statistics and geographic information systems | * [[Convex Hull]] — solving a problem that frequently appears in pattern recognition, image processing, statistics and geographic information systems | ||
* [[Conway's Game of Life]] — implementing a cellular automaton | * [[John Scholes' Conway's Game of Life]] — implementing a cellular automaton | ||
* [[Ranking poker hands]] — so they can be compared and ordered with normal APL functions | * [[Ranking poker hands]] — so they can be compared and ordered with normal APL functions | ||
{{APL | |||
[[Category: Lists]] | * [[Palindromic Expression for Phi]] – through finding a fixpoint | ||
{{APL development}} | |||
[[Category:Examples]][[Category: Lists]] |
Latest revision as of 11:24, 29 October 2021
This page contains a listing of more involved examples that show APL in action. While they are fully explained, a basic grasp of APL will greatly help you understand them. If these examples are too complex for you, have a look at our simple examples.
- Quine — an expression giving itself
- APL Wiki logo — creating and rendering SVG code
- Convex Hull — solving a problem that frequently appears in pattern recognition, image processing, statistics and geographic information systems
- John Scholes' Conway's Game of Life — implementing a cellular automaton
- Ranking poker hands — so they can be compared and ordered with normal APL functions
- Palindromic Expression for Phi – through finding a fixpoint
APL development [edit] | |
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Interface | Session ∙ Typing glyphs (on Linux) ∙ Fonts ∙ Text editors |
Publications | Introductions ∙ Learning resources ∙ Simple examples ∙ Advanced examples ∙ Mnemonics ∙ ISO 8485:1989 ∙ ISO/IEC 13751:2001 ∙ A Dictionary of APL ∙ Case studies ∙ Documentation suites ∙ Books ∙ Papers ∙ Videos ∙ APL Quote Quad ∙ Vector journal ∙ Terminology (Chinese, German) ∙ Neural networks ∙ Error trapping with Dyalog APL (in forms) |
Sharing code | Backwards compatibility ∙ APLcart ∙ APLTree ∙ APL-Cation ∙ Dfns workspace ∙ Tatin ∙ Cider |
Implementation | Resources ∙ Open-source ∙ Magic function ∙ Performance ∙ APL hardware |
Developers | Timeline of corporations ∙ APL2000 ∙ Dyalog ∙ IBM ∙ IPSA ∙ STSC |