Glee: Difference between revisions

Jump to navigation Jump to search
1,107 bytes added ,  06:09, 31 August 2021
add design section.
No edit summary
(add design section.)
Line 24: Line 24:
= Design =
= Design =
Glee is designed as a more convenient APL-style language in the creator's eyes:
Glee is designed as a more convenient APL-style language in the creator's eyes:
<blockquote>
<blockquote>
Glee is my-own, and to me, my-better APL. It keeps the features I enjoyed in APL and removes the warts. It supplies features I always wished APL had.
Glee is my-own, and to me, my-better APL. It keeps the features I enjoyed in APL and removes the warts. It supplies features I always wished APL had.
</blockquote>
</blockquote>
In that vein of thought, it completely abandons many tools supported in modern APL implementations.
* There are no [[tradfn|tradfns]] and no [[dfn|dfns]]. All functions are declared using blocks, which take their arguments via variable references.
* The language is evaluated left to right.
* The general method of looping is via imperative looping constructs (<code>:for</code>, <code>:while</code>, etc.) which take blocks as arguments.
* Operators in Glee can be up to 3 symbols in length. This has not been observed in any other array language.
* All values in Glee are objects with their own properties(akin to Ruby/Perl). They can be checked using a : suffix.
* Glee has numerous reserved words which all start with a <code>#</code>. These provide additional functions and values outside the symbolic primitives included.


Prettyprinting is not done on values by default. Higher depth arrays can be inspected using the <code>%**</code> operator.


 
Glee comes packaged with a GUI-based IDE with some debugging capability. It has been confirmed to work on Windows 10.
[[File:Glee window.png|thumb|Glee IDE]]
[[Category:Array languages]][[Category:ASCII languages]]
[[Category:Array languages]][[Category:ASCII languages]]
trusted
69

edits

Navigation menu