Difference between revisions of "Advanced examples"
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Revision as of 14:49, 20 November 2019
This page contains a listing of more involved examples that show APL in action. While they are fully explained, a basic grasp of APL will greatly help you understand them. If these examples are too complex for you, have a look at our simple examples.
- APL Wiki logo – creating and rendering SVG code
- Convex Hull — solving a problem that frequently appears in pattern recognition, image processing, statistics and geographic information systems
- Conway's Game of Life — implementing a cellular automaton
- Ranking poker hands — so they can be compared and ordered with normal APL functions
|APL development |
|Interface||Session ∙ Typing glyphs (on Linux) ∙ Fonts ∙ Text editors|
|Publications||Introductions ∙ Learning resources ∙ Simple examples ∙ Advanced examples ∙ Mnemonics ∙ Standards ∙ A Dictionary of APL ∙ Case studies ∙ Documentation suites ∙ Books ∙ Papers ∙ Videos ∙ Periodicals ∙ Terminology (German) ∙ Neural networks ∙ Error trapping with Dyalog APL (in forms)|
|Sharing code||Backwards compatibility ∙ APLcart ∙ APLTree ∙ APL-Cation ∙ Dfns workspace ∙ Tatin|
|Vendors||APL2000 ∙ Dyalog ∙ GNU APL community ∙ IBM ∙ IPSA ∙ STSC|