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Because it interleaves elements from a vector with dividers, partitioning is closely related to the [[Mesh]] operation. In fact, a partition can be used to produce a mesh by prepending an element to each division and [[Raze]]ing: | Because it interleaves elements from a vector with dividers, partitioning is closely related to the [[Mesh]] operation. In fact, a partition can be used to produce a mesh by prepending an element to each division and [[Raze]]ing: | ||
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